中文题名: | 体验设计师评审过程中辅助性工具设计研究 |
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保密级别: | 公开 |
论文语种: | 中文 |
学科代码: | 045400 |
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学生类型: | 硕士 |
学位: | 应用心理硕士 |
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学位年度: | 2021 |
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提交日期: | 2021-06-24 |
答辩日期: | 2021-06-04 |
外文题名: | RESEARCH ON THE DESIGN OF AUXILIARY TOOLS USED IN THE REVIEW PROCESS OF USER EXPERIENCE DESIGNERS |
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中文摘要: |
体验设计师作为近5-10年来的新型的设计师岗位,对于体验设计师来说设计评审过程具有高频性的特点,是工作中必不可少的一个重要环节,并且设计工具使用对于体验设计师来说更是不可或缺必备技能。对于这一新兴职业的需求调研,有着重要的现实意义。对比国内外用户体验设计的研究对比,发现国内对于用户体验设计的研究集中在互联网商业领域,并且主要领域集中在消费者、用户领域,并没有对于体验设计的本身从业者相关的研究,更不关注此类研究在实际中的应用,即理论与实践的结合及转化。并且在体验设计师的辅助设计工具研究中发现,发现国内对于体验设计师辅助设计工具研究的缺失,而国外的辅助设计产品研究较多集中在原型设计、概念产出阶段,也较少关注在设计评审阶段,也进一步论证了本研究的价值。 本研究分为四个阶段:前期调研阶段、用户研究阶段、概念转化阶段和验证总结阶段。通过桌面调研的方式,首先对设计师这一职业进行细致的挖掘,了解现在的设计师这一行业中的具体细分是怎样的,具体探究体验设计师这一细分职业的职业特性,论证论文主题中聚焦到体验设计师这一群体的合理性及重要性;用户研究阶段在前期桌面调研的基础上,通过观察、半结构化访谈和焦点小组的方法,进一步挖掘体验设计师在设计评审阶段的核心诉求;概念转化阶段,根据第二阶段的用户研究的结果进行需求转化,根据体验设计师的具体需求产出相应的设计机会点,并对机会点进行优先级排序,进而根据用户需求产出具体的设计准则,并依据设计准则进行原型的设计并产出相应的交互流程图,便于第四阶段测试的实施;验证总结阶段使用可用性测试的方法对第三阶段产出的原型进行验证测试,探究设计的可行性。可用性测试阶段将邀请体验设计师进行深度访谈,使用SUS量表对产出的设计概念进行评估,对用户的针对本产品的使用体验及使用建议进行整理汇总,进行进一步的产品迭代。 本研究通过自然观察法、焦点小组和一对一访谈法对体验设计师在设计评审阶段的行为、需求、痛点进行深入调研,设计产出了在设计评审过程中的辅助工具的可交互界面,可以较大的满足体验设计师在设计评审过程中的需求,能够提升设计评审的效率及记录的准确性。 |
外文摘要: |
User experience designer is a new type of designer position in the past 5-10 years. For experience designers, the design review process has high-frequency characteristics. It is an indispensable and important part of the work, and the use of design tools is important for experience design. For teachers, it is an indispensable skill. The research on the needs of this emerging profession has important practical significance. Comparing the research comparison of user experience design at home and abroad, it is found that domestic research on user experience design is concentrated in the field of Internet business, and the main areas are concentrated in the fields of consumers and users. There is no research related to user experience design by its own practitioners. Does not pay attention to the application of this type of research in practice, that is, the combination and transformation of theory and practice. And in the experience designer’s auxiliary design tool research, it is found that the domestic research on the experience designer’s auxiliary design tool is lacking, while the foreign auxiliary design product research is more concentrated in the prototype design and concept production stage, and less attention is paid to the design review stage also further demonstrated the value of this research. This research is divided into four stages: the preliminary research stage, the user research stage, the concept conversion stage and the verification and summary stage. Through desktop research, we first conduct a detailed exploration of the profession of designer, understand the specific subdivision of the current designer in this industry, and specifically explore the professional characteristics of the subdivision of experience designer, and demonstrate The theme of the thesis focuses on the rationality and importance of the group of experience designers; in the user research phase, based on the preliminary desktop research, through observation, semi-structured interviews and focus group methods, further excavation of experience designers in design review The core requirements of the stage; the concept transformation stage, according to the results of the second stage of user research, needs to be transformed, and corresponding design opportunities are generated according to the specific needs of the experience designer, and the opportunities are prioritized, and then according to user needs Produce specific design criteria, and design prototypes according to the design criteria and produce corresponding interactive flowcharts to facilitate the implementation of the fourth phase test; the verification summary phase uses usability testing to verify the prototype produced in the third phase Test to explore the feasibility of the design. In the usability testing phase, experience designers will be invited to conduct in-depth interviews, use the SUS scale to evaluate the output design concepts, to organize and summarize the user's experience and use suggestions for this product, and to carry out further product iterations. This research uses natural observation methods, focus groups and one-on-one interviews to conduct in-depth research on experience designers’ behaviors, needs, and pain points in the design review stage, and design and produce interactive interfaces for auxiliary tools in the design review process. It can greatly meet the needs of experience designers in the design review process, and can improve the efficiency of design review and the accuracy of records. |
参考文献总数: | 43 |
馆藏号: | 硕045400/21171 |
开放日期: | 2022-06-24 |