中文题名: | 基于虚拟现实的沉浸式科普剧场设计及实现 |
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保密级别: | 公开 |
论文语种: | chi |
学科代码: | 080901 |
学科专业: | |
学生类型: | 学士 |
学位: | 理学学士 |
学位年度: | 2023 |
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学院: | |
研究方向: | 虚拟现实 |
第一导师姓名: | |
第一导师单位: | |
提交日期: | 2023-06-21 |
答辩日期: | 2023-05-16 |
外文题名: | Design and implementation of immersive science theater based on virtual reality |
中文关键词: | |
外文关键词: | Virtual Reality ; Immersive Science Theater ; Academic Education Stereoscopic Video |
中文摘要: |
“VR+教育”可以很好地解决紧迫的教育问题,可以改变传统的教学方式。 在国内,VR 技术已经成为国内学科教学的重要组成部分,主要体现在物理、化学、 地理等学科中,它可以为学习者提供一个虚拟环境,让他们可以更加自由地探索 和学习,从而提高学习效率。 此次毕设的预期目标为以《沉浸式学习-从背景、方法到典型案例》中生物、 数学为例,以 360°全景视频和红蓝立体视频的形式输出在虚拟科学剧场中播放 的视频,使更多的学习者可以同时参与到该学科的虚拟现实学习中,探索沉浸式 科学剧场的原型设计和实施,并对其进行有效的评估。同时在项目中我们加入了 解释性音频和信息面板等元素,增加体验的多样性和沉浸感,并在演练过程中对 每个主题的知识进行详细介绍,使学习者能以更直观、更有趣的方式了解主题, 学习工具不再受时间和空间的限制,从而激发学生的好奇心和想象力,调动学生 的多种感官来协调活动,提高学习质量。通过这种方式,学生可以激发出更多的 好奇心和想象力,并且能够调动他们的感官,从而提高学习效率。 |
外文摘要: |
"VR + education" can be a good solution to the urgent educational problems, changing the traditional way of teaching. In China, the combination of VR and subject teaching is mainly in physics, chemistry, geography and other subjects, mostly using VR to create virtual environments to simulate experiments or achieve contextual learning, so as to create an immersive and interactive learning environment, enabling learners to explore and learn at their own pace and improve learning efficiency. The expected goal of this BiS is to take "Immersive Learning-From Context, Methods to Typical Cases" in biology and mathematics as an example, output its learning process as a panoramic stereoscopic video and a red and blue stereoscopic video, output the video to be played in the virtual science theater so that more learners can participate in virtual reality learning of the subject at the same time, study the prototype design of the immersive science theater as well as its implementation, and evaluate it effectively. Proposing the incorporation of explanatory audio and information boards to augment diversity and immersion, along with a comprehensive introduction to each discipline's knowledge points during roaming, allows the experiencer to gain a more intuitive and captivating understanding of the discipline. This is due to the fact that teaching means are no longer restricted by time and space, which encourages students' curiosity and imagination, as well as their multiple senses to coordinate their activities, thus enhancing learning quality. |
参考文献总数: | 25 |
作者简介: | 本人是2019级北京师范大学人工智能学院计算机科学与技术的学生,毕业设计题目与虚拟现实和学科设计相关,希望能贡献自己的一点力量。祝学校与学院越来越好! |
插图总数: | 31 |
插表总数: | 0 |
馆藏号: | 本080901/23005 |
开放日期: | 2024-06-24 |