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中文题名:

 MOBA网络游戏中玩家行为偏好与其人格特征的关系——以英雄联盟为例    

姓名:

 张立国    

保密级别:

 公开    

论文语种:

 中文    

学科代码:

 045116    

学科专业:

 心理健康教育    

学生类型:

 硕士    

学位:

 教育硕士    

学位类型:

 专业学位    

学位年度:

 2019    

校区:

 北京校区培养    

学院:

 心理学部    

第一导师姓名:

 张学民    

第一导师单位:

 北京师范大学心理学部    

提交日期:

 2019-01-09    

答辩日期:

 2018-12-14    

外文题名:

 THE RELATIONSHIP BETWEEN PLAYERS’ BEHAVIOR PREFERENCE AND THEIR PERSONALITY CHARACTERISTICS IN THE MOBA NETWORK GAMES——TAKE THE LEAGUE OF LEGENDS AS AN EXAMPLE    

中文关键词:

 MOBA网络游戏 ; 行为偏好 ; 玩家类型 ; 人格特征    

中文摘要:
从互联网的使用开始,各领域研究者就一直在研究网络使用者们在网上的行为和他们在现实生活中行为的差异及相关性。尤其当网络游戏的出现,越来越多的人在网络游戏中投入大量的时间和精力。网络游戏的虚拟性和开放性往往使得他们往往会无意识在网络上表现出其性格中真实的一面,与此同时,长时间网络游戏的使用也会对他们本身的人格特点产生一定程度的影响。 本研究在综合国内外研究的基础上,使用问卷调查的方法,采用编制的MOBA网络游戏行为偏好问卷和P.J.Howard等人修订的大五人格量表,对玩英雄联盟游戏超过半年的网络游戏玩家进行调查,同时根据网络游戏玩家对游戏的投入程度和在游戏中的不同表现对其进行分类,把不同类型玩家与其大五人格特征进行相关比较,试图探究MOBA网络游戏玩家在游戏中的不同的行为偏好是否与其人格特征有一定的关系。 结果表明,在MOBA游戏中,男性攻击程度显著高于女性,辅助程度和防御程度显著低于女性;同时投入程度和尽责性、宜人性呈正相关关系,与开放性呈负相关关系;攻击程度、团队偏好与尽责性呈负相关关系;合作程度中,独立偏好与外倾性、宜人性呈正相关关系。
外文摘要:
From the beginning of the use of the Internet, researchers have been studying the difference and connection in the behavior of network users on the Internet and in daily life. Especially after the emergence of the network game, more and more people put a lot of time and energy into the online game. Virtual and open network game often makes them unconsciously show their real character on the network. At the same time, playing network game for a long time will also affect their personality to a certain extent. Based on the domestic and foreign study, this study investigates the players of League of Legend who have played this game for over half a year with the help of questionnaire survey, using MOBA behavior preference in network game questionnaire and Big Five Personality Scale revised by P.J.Howard et al. according to the different performance and degree of investment of network game player, this study groups them into network game players into different groups and compares them with Big Five Personality characteristics, with the aim of exploring the connection between different behavior preference and their personality characteristics. The results showed that the degree of male attack was significantly higher than that of females, and the degree of assistance and defense was significantly lower than that of females in the MOBA network games. At the same time, the degree of involvement was positively correlated with conscientiousness and agreeableness, and negatively correlated with openness; There is a negative correlation in the attack degree, team preference and conscientiousness; in the degree of cooperation, independent preferences are positively correlated with extroversion and agreeableness.
参考文献总数:

 0    

馆藏号:

 硕045116/19001    

开放日期:

 2020-07-09    

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