中文题名: | 对抗类数字游戏中女性英雄的性化现象及性化标准 |
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保密级别: | 公开 |
论文语种: | 中文 |
学科代码: | 130508 |
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学生类型: | 学士 |
学位: | 艺术学学士 |
学位年度: | 2020 |
学校: | 北京师范大学 |
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第一导师姓名: | |
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提交日期: | 2020-06-26 |
答辩日期: | 2020-05-06 |
外文题名: | The Sexualization of Female Heroes in Digital Confrontation Game and Its Standard |
中文关键词: | |
外文关键词: | digital games ; female characters ; sexualization ; stereotype |
中文摘要: |
在数字游戏中,无论是何种职业或身份,游戏中的女性形象普遍存在穿着暴露、弱小无助、屈从于男性的性化现象。此外,女性英雄也较少作为中心角色出现,而大多作为辅助性角色。不过,女性角色的性化现象并不意味着对女性角色的歧视,女性英雄的性化现象将继续存在,并将与无性化现象的女性英雄形象同时并存。尽管关于性化现象的研究不少,但对于性化程度的具体界定标准,目前研究还不充分。本研究旨在针对对抗类数字游戏中的女性英雄进行形象分析,提出一套可衡量的性化程度的标准,为开发者与设计师的女性游戏形象设计提供参考,以便游戏美术与设计领域做出更具现代性别意识的设计。 |
外文摘要: |
Regardless of their professional status, female characters in digital games are generally portrayed as helpless figures that showed too much skin and succumbed to sexualized images of men. Female heroes are also rarely seen, and when they do appear in games, female characters are usually portrayed as supporting figures.This paper finds that the sexualization of female roles and the discrimination against female roles do not necessarily exist at the same time, so the sexualization of female heroes will continue to exist and have equal status with the non-sexualization of female heroes. Though there are many studies that worked on sexualization representation of female characters in games, few research put forward specific standard of various degree of sexualization. Therefore, through content analysis on images, this paper aims to analyze the status of sexualization of female heroes in digital games and provide measureable standards and specifications for sexualization, to facilitate the industry with better understanding on the design for female heroes. |
参考文献总数: | 24 |
优秀论文: | |
插图总数: | 83 |
插表总数: | 4 |
馆藏号: | 本130508/20011 |
开放日期: | 2021-06-26 |